Hey Moon Hunters!
We’re in our last week on the Square Enix Collective feedback round. We’ve been working on the art and design for Moon Hunters and I thought I’d share a few bits and pieces with you. Most of this was already sent to our newsletter last week, so be sure to join it if you haven’t yet!
First, we can show you a glimpse of a landmark we’re developing.
In Moon Hunters, we want to make things that not only look cool, but also have a reason, even if it’s not immediately obvious. The world is relatively new, with civilisations still rising and figuring out what laws and technology really mean for societies. So the temple of the Crimson Eye, for example, is a site of worship that sprang up in recent years, yet is sealed off from casual visitors. The reason, and method of access, can be found elsewhere in the world…
Of course, the Temple is only one of dozens of landmarks, not to mention the dangerous monster territories your personal version of the world. Building up your hero’s mythology will depend greatly on your exploration strategy – are you the type to run amok over the continent, or do you prefer to ensure the safety of an area before you move on?
Meanwhile, Xin is sketching up a storm, working out different enemies and allies you might find on your journeys. Here’s a few of the wilder denizens of the Moon Hunters world, who may not take kindly to uppity players invading their territory. At least, not without the proper rituals being observed!
Also, we’ve gotten so many questions about classes and personalities, we thought we’d share our designs for the character creation, to help illustrate what we’re aiming for. Each of the character classes plays quite differently, and you can mix and match your class, personality archetype, and color palettes. The Occultist, for example, is a fast yet fragile character that can slip in and out of attack range, and summon a shadow blade in an emergency. Still, it’s up to you whether her personality is more of an intellectual genius or a soft-hearted priestess.
That’s all for now! Make sure to sign up for the newsletter for more information on Moon Hunters and how you can help make this game a reality!